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Topic started: Wed, 12 Sep 2012 21:12
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irritant
Joined 26 Mar 2007
265 comments
Wed, 12 Sep 2012 21:12
I helped make this game.

Funnily enough, there were a few of us in the office saying that the over-use of touch wouldn't work, and I personally hated those "pull down then release" springy things, particularly on the level designed for high scores through keeping the multiplier going. The number of times I got a premature ejectulation of Sackboy who then didn't spring high enough....
TimSpong
Joined 6 Nov 2006
1783 comments
Wed, 19 Sep 2012 14:34
@irritant Blimey, what was your part in the game??

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