We're supposed to believe this when you can't even spell w-o-r-l-d right? It's not like you're a particularly reliable source. Plus, you did NOT post scans, at least not that I can see.
I'll believe it when I see it, or when I hear it straight from EA and Microsoft's mouths.
I'm excited!!!! A Word EXCLUSIVE!!!!! ahahahahaahahahahahahahahahahahaah that was sooo funny Thanks SPONG for the comic relief. As for the the actual story I thought that rather cool, I live Burnout 3 and having part 4 comming out for the XBOX 2 and in this year no less is exciting!!!!! XBOX 2 is going to own us all (right after that Bill Gates buys souls on Ebay for a low low price of 19.99 each!)
SON OF A BITCH!!! i love burnout 3 sooo much... i actually spent about 5 hours playing multiplayer just yesterday... but i have sworn of EA games for the foreseable future (which is unfortunate as criterion will have to suffer despite a lack of wrongdoing on their part). Its going to be sooo pretty too! burnout on next gen hardware *drooools* so many shiny bits of car flying all over the place... with big explosions and crashes and awsome... i need to use the rest room... brb..... _____________
Anyway, this is quite interesting. Has a publisher ever actually announced games for a system before the manufacturer has actually officially unveiled the final design, name, and spec?? I can't think of this happening before, off hand?
We're supposed to believe this when you can't even spell w-o-r-l-d right?
Rock on, you found a typo. That's earth shattering, and utterly destroys the credibility of the story.
It's not like you're a particularly reliable source. Plus, you did NOT post scans, at least not that I can see.
Was there any comment that scans were posted? Let's read that sentence properly this time...
"We’ll post screens, hopefully of a higher quality than scans from our hard-copy document, if and when they arise."
It reads that screens will be posted when there are decent quality ones available. I'm guessing the scans mentioned were of such a poor quality that they weren't worth posting. Maybe they were faxed or snapshots via a camera phone?
I'll believe it when I see it, or when I hear it straight from EA and Microsoft's mouths.
And when the truth is out and the leak is proven to be true, I predict you won't be available for comment, because you'll be hiding in a corner feeling like a right t**t.
Has a publisher ever actually announced games for a system before the manufacturer has actually officially unveiled the final design, name, and spec?? I can't think of this happening before, off hand?
No, but to be fair, it used to be that you could produce a game in less time than a generation lifecycle.
Nowadays, though. I'm betting that publishers are working on their PS4 plans right now.
Well I'd take that with a pinch of salt, even though the near 2006 time frame seems right.
If Xbox2 got out of the door early it would be very interesting to see how it would sell. Would rather wait til E3 or something for confirmation. Cheers for the heads up anyway Spong.
Wouldn't surprise me! Developers can no longer knock out a reasonable release game in the time between receiving SDK hardware and the console going on retail.
Emulating the expected hardware to get dev off the ground is the norm, and the only way, I suppose. But it means games will look virtually the same across all platforms (Burnouts, POP's, EA Sports etc). The only time you see the differences in hardware, is in the AAA exclusives (Metroid, Halo, GT4).
Judging by this slip from Brad Smith (go down to 'Xbox and the Rotarians'), the Xbox 2 will be with us (as in U.S.) by Xmas.
Presuming Brad’s gaffe is actually accurate, it will be interesting to see how Ninty and Sony play it with the next gen. If it is true, then surely it won't be long before official demo video's will start to be released. Judging by the CPU and GPU specs available for Xbox 2, Half-Life 2 will run perfectly on it (and then some), and if people see this, Sony and Ninty better get moving.
I'm pretty sure that EA will have a lot of they're sequels designed already, possibly even platform-generic prototypes in development. (Explains the screenshots).
Remember that they also own Renderware now, so they could just develop for their middleware rather than for a specific platform while Criterion finish developing the technology for platforms as they arrise. This approach would prevent some 'known' PS3/Xbox2 problems however as far as I'm aware even developers still don't know how powerful the Revolution will be, thus making it hard to develop middleware for that.
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I'll believe it when I see it, or when I hear it straight from EA and Microsoft's mouths.