Marcus Pukropski
PC
Game Design
Nick Phillips
PlayStation, PC
Art/Design
Charlotte Panther
PlayStation
PR/Marketing
Dave Perry
PlayStation, Amstrad CPC, Spectrum 48K, Sega Megadrive, Sinclair Spectrum 128K, PC
Production, Coding
Martin Pearce
Production
David Pass
Michael Pachter
Alec Prenter
Tony Porter
Scott Patterson
Audio
Christopher Phillips
PlayStation, N64
Coding
Jeanette Phillips
Richard Pareja
PlayStation, Game Boy Color
QA/Test
Michael Petersen
Support services
Arianna Pavin