Andrew Clitheroe

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Software Highlights from Credited Titles

Andrew Clitheroe's first video game work that SPOnG is aware of is the 1995 title, "Alien Breed 3D" (Amiga) as Artist/Animator/Modeller.

Andrew's most recent involvement was as Lead Programmer on the 1996 release "The Killing Grounds" (Amiga AGA).

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